Tipp-Kick is one of the few brands in the toy industry that can openly say that it does not need any fundamental innovations. Almost a century after its introduction, the focus is not on innovation in the sense of constant product change, but on the conscious cultivation of a game concept that has proven itself over decades. At the Nuremberg Toy Fair, the focus is therefore less on presenting something new and more on showing that Tipp-Kick is still around – virtually unchanged and therefore still relevant. A game concept that connects generations. The recognition value is high: the playing field, figures, and ball immediately remind many visitors of their own childhood. This continuity is no coincidence, but part of the brand identity.
Of course, Tipp-Kick has not remained completely unchanged over the decades. The first playing figures were made of lead, which would be unthinkable from today's perspective. Since the 1950s, die-cast zinc has been used instead, a material that is durable, stable, and harmless to health. Apart from such necessary adjustments, however, the basic concept has remained the same. Technical additions such as digital half-time clocks or floodlight systems are also deliberately intended as optional extras. They do not change the game itself, but complement it carefully. The core element—the mechanical game principle—remains untouched.
A central element is the black and white ball, which determines which player is next to shoot. This simple but ingenious principle has remained unchanged for decades and continues to provide excitement, fairness, and moments of surprise to this day. This is precisely why Tipp-Kick is not being fundamentally modernized. The game concept works across generations, without digital effects, without app connectivity, and without constant sensory overload. The appeal comes from the mechanics, the concentration, and the direct duel at the table.
Today, Tipp-Kick's core target group is primarily adults who grew up with the game. But this fan base does not remain among themselves. Many actively introduce their children to the game. Tipp-Kick is one of the few games in which parents and children can play together on an equal footing – without age barriers, without complex rules, without technological advantages. When children first play with their parents and later continue with friends, the game is passed on naturally. The fan base grows not through trends, but through personal experiences.
At a time when children are exposed to smartphones, tablets, and digital games at an early age, Tipp-Kick is taking on new significance. Many parents see the game as a welcome alternative to screens. It offers something tactile and tangible and promotes direct communication. Feedback from families shows that Tipp-Kick is used specifically to create time together and interrupt constant digital activity. The game is thus perceived not only as entertainment, but also as a social bond.
A campaign surrounding the World Cup showed that classic games can still generate momentum today. Tipp-Kick figures were distributed through a large retail chain, which led to a noticeable increase in demand. A particularly large amount of feedback came from mothers who positively highlighted their children's return to analog games. Such campaigns do not change the product, but they do make new target groups aware of it again – often with a lasting effect.
The secret of Tipp-Kick's success lies not in constant reinvention, but in restraint. Marginal additions are possible, but the game itself remains unchanged. It is precisely this consistency that distinguishes Tipp-Kick from many other toys that have to constantly adapt to new trends. With its upcoming 100th anniversary, it is clear that a clear commitment to one's own idea can be sustainable in the long term. Tipp-Kick is thus an example of a product that remains relevant not despite, but because of its consistency.